Misfire Beast
Jump to navigation
Jump to search
Misfire Beast | |||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| |||||||||||||||
Statistics and Information | |||||||||||||||
Health: |
| ||||||||||||||
Location: | Black Powder Mine Hollow Resourceful Rat's Lair | ||||||||||||||
Introduced in: | ![]() | ||||||||||||||
Ammonomicon Entry | |||||||||||||||
Out of Place | |||||||||||||||
Misfire Beasts are invisible predators who use deadly bullet whips to attack their prey.
In addition, they can make use of an unusual form of shooting called "Projection." This allows them to shoot phantom images of themselves to fool Gungeoneers' aim. |
Misfire Beasts are large enemies that appear in Enter the Gungeon.
Behaviour
Misfire Beasts camouflage themselves and create a projection that chases the player and attacks them with bullet whips. The actual Misfire Beast will avoid the player.
Killing the projection will reveal the actual Misfire Beast, who lacks bullet whips. The actual Misfire Beast will also become more visible after taking damage.
Notes
- This enemy is a reference to Displacer beasts from Dungeons and Dragons.
- If positioned properly, the Misfire Beast can fire its bullets through walls.
- The projections created by the Misfire Beast are affected by the challenge modifier
Final Attack.
Fixed Bug Prior to the 5th of April 2019, Misfire Beasts would duplicate themselves endlessly into an unlimited number of hostile projections when under the effect of
Third Party Controller.[1] It is unknown whether this was fixed in patch v2.1.1, v2.1.2, or v2.1.3, as all three released on the same day.
Gallery
- A since-fixed infinite replication bug discovered by streamer LiBrizzi[1]