| Muzzle Wisp
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| Statistics and Information
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| ETG Health:
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| 1
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O
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2
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A
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3
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4/R
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5/6
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| 19
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25.33
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24.7
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31.67
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30.4
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35.15
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39.9
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| XTG Health:
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| Location:
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Gungeon Proper Black Powder Mine Forge Bullet Hell
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| Ammonomicon Entry
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| Fast Flash
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| When the largest of guns are fired, the brilliant muzzle flash calls these Wisps into existence.
The Order's scriptures claim that the star Gunymede orbits is itself one such Wisp, spawned when the great Bullet was fired from the heavens.
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Muzzle Wisps are enemies that appear in Enter the Gungeon and Exit the Gungeon.
Behaviour
Muzzle Wisps hover above the ground, periodically performing a sequence of three dashes in random directions before releasing a ring of bullets in all directions.
On death, the Muzzle Wisp will leave behind a large pool of napalm goop. Touching a Muzzle Wisp while it is alive will not deal contact damage, but will set the player on fire.
Notes
- If the challenge modifier
Final Attack is active, the ring of bullets fired upon the death of a Muzzle Wisp will adopt the fiery appearance of its regular projectiles, but will not behave any differently.
- Muzzle Wisps are immune to the fire status effect.
- Muzzle Wisps are immune to FIRE type damage, but are 150% vulnerable to ICE type damage, and 200% vulnerable to WATER type damage. For example, a fire shooting gun like the Pitchfork will do no damage to a Muzzle Wisps, while a water shooting gun like the Siren will deal double damage.
See Also
Names in Other Languages
| Language
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Name
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Meaning
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| Portugese |
Nuvem de Fumaça |
Smoke Cloud
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| Polish |
Lufoduszek |
Little Muzzle Ghost
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