Drunkard/Dialogue

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Text Colour Key
grey This text provides context for interactions, and is not part of any original quote.
cyan This text represents a variable value that may change depending on the character being played, or the player's settings.
orange This text represents player dialogue choices. Regular text under orange text indicates a dialogue branch initiated by that choice.
Hover over each icon to see what it represents.

Dialoguesequential.png Groupedsequence.png Dialogueordered.png Dialoguerepeat.png Dialoguerandom.png Dialogueconditional.png Dialogueend.png

The collected dialogue of the Drunkard. Since the main purpose of the Drunkard is to provide special dialogue after boss and NPC milestones, some dialogue is also catalogued on the main page.

Misc Dialogue
(Interacting for the first time on a save file)

Dialoguesequential.png Well, what do we have here? You must be a new arrival.
Dialoguesequential.png Let me guess. Here to change the past, right? Well, you're not the first.
Dialoguesequential.png But there's no salvation here.
Dialoguesequential.png I was like you once, came to change the past.
Dialoguesequential.png And now I have no future...
Dialoguesequential.png Heh heh heh heh...

(Interacting if the player has not completed the tutorial)

Dialoguesequential.png Well, since you're here... Let me help you out.
Dialoguesequential.png Before you go in, you'll probably want to talk with Manny.
Dialoguesequential.png He's just through this door here.
Dialoguesequential.png He'll... give you a tour...
Dialoguesequential.png So, off you go. It is why you came, isn't it? To this accursed temple?
Dialoguesequential.png Hah hah hah hah...

(Interacting if the player has completed the tutorial)

Dialoguesequential.png Oh, have you seen that misguided spirit?
Dialoguesequential.png ...Ser Manuel.
Dialoguesequential.png He's stuck in those halls, lost. Sad, really.
Dialoguesequential.png Hah hah...

(Interacting)

Dialogueordered.png I don't know why you're even trying.
Dialogueordered.png Shouldn't you just give up?
Dialogueordered.png Why not just... stay here and drink?
Dialogueordered.png What keeps you going like this...?
Dialogueordered.png You won't be able to change anything. No one can, really.
Dialogueordered.png ...do you think the Gun actually exists?

(Chance on interacting)

Dialogueordered.png Have you heard of the Gungeoneer, Theodore of Ras?
Dialogueordered.png He was known for his alacrity, but faltered with the eyes of the galaxy upon him.
Dialogueordered.png So beloved was he that he was granted a second chance, a new life with which to challenge the Gungeon.
Dialogueordered.png And yet, again he fell.
Dialogueordered.png Today, I'm drinking to him. Poor bastard.

(Interacting again)

Dialoguesequential.png Hm? What now?
Dialoguesequential.png I don't feel like chatting. Leave me.

(Interacting for the first time as The Gunslinger)

Dialoguesequential.png Didn't think I'd see you dressed like that again...
Dialoguesequential.png Maybe I can finally leave?

(This dialogue is triggered by interacting with the Drunkard after slaying the specified boss for the first time)

Boss Kill Dialogue
(Bullet King)

Dialoguesequential.png The King has been dethroned... should I call you my liege?
Dialoguesequential.png Heh heh heh...

(Trigger Twins)

Dialoguesequential.png Those two ruffians... the Gundead toughs.
Dialoguesequential.png Did they put up much of a fight?

(Gatling Gull)

Dialoguesequential.png Strange, how this places changes, and changes people.
Dialoguesequential.png That bird was here before the great Bullet struck...
Dialoguesequential.png He's no one's pet now...
Dialoguesequential.png Heh heh...

(Blobulord)

Dialoguesequential.png Oh, so you've bested the great slime lord.
Dialoguesequential.png It has been quite some time since any ventured into those depths.
Dialoguesequential.png ...did you find anything else of note, down in the oubliette?
Dialoguesequential.png Heh heh...

(Beholster)

Dialoguesequential.png Ah, so you've bested the great eye.
Dialoguesequential.png Don't get too hopeful, though. There are more and worse monsters yet below.
Dialoguesequential.png Heh heh heh...

(Ammoconda)

Dialoguesequential.png That great serpent had claimed the lives of many.
Dialoguesequential.png Another will certainly rise... from the shells of others.
Dialoguesequential.png But... well done, in the interim...
Dialoguesequential.png Heh heh heh...

(Gorgun)

Dialoguesequential.png ...the Gorgun. You've met her.
Dialoguesequential.png And killed her, it seems. Did she turn your trigger finger to stone?

(Old King)

Dialoguesequential.png ...the Dead King.
Dialoguesequential.png You've ended his reign for good, and now have glimpsed the Forge with your own eyes.
Dialoguesequential.png Not many can say the same.
Dialoguesequential.png ...do you feel proud?
Dialoguesequential.png Heh...

(Treadnaught)

Dialoguesequential.png The Gundead have reclaimed it all... that Tank included.
Dialoguesequential.png A long time ago, they tried to take this place by force.
Dialoguesequential.png But enjoy your success. You deserve exactly that...
Dialoguesequential.png Hah hah...

(Cannonbalrog)

Dialoguesequential.png ...that dust.
Dialoguesequential.png You've been deep in the mines.
Dialoguesequential.png Fought the Great Skull, then, have you?
Dialoguesequential.png Everything in here eventually dies, but the bones remain.
Dialoguesequential.png I wouldn't think too hard about it, though.
...

(Mine Flayer)

Dialoguesequential.png The planar lord of rings...
Dialoguesequential.png his hostage bell serves his whims... reluctantly.
Dialoguesequential.png You mastered his mines? A fine display of caution.

(Door Lord)

Dialoguesequential.png A strange beast, that one.
Dialoguesequential.png Appearing as the door... Did it trick you?
Dialoguesequential.png Hah hah...

(Blockner)

Dialoguesequential.png Ser Manuel has rejoined us, I see.
Dialoguesequential.png ...and... his insufferable friend.

(The Resourceful Rat)

Dialoguesequential.png Did you visit an old friend, deep beneath the mines?
Dialoguesequential.png That bothersome rat...
Dialoguesequential.png He took much from you, I see. Did you repay him in kind?
Dialoguesequential.png ...I must admit, few will shed a tear for him.

(High Priest)

Dialoguesequential.png ...the First of the Order, fallen.
Dialoguesequential.png ...I must admit, I did not expect to see this day.
Dialoguesequential.png Heh...

(Wallmonger)

Dialoguesequential.png The infernal barricade has fallen.
Dialoguesequential.png Little stands in your way, now, adventurer...
Dialoguesequential.png ...but what little remains, even fewer have bested.
Dialoguesequential.png I wouldn't worry, though.
Dialoguesequential.png You can always... try again.
Dialoguesequential.png Heh heh...

(Kill Pillars)

Dialoguesequential.png Four ancient statues for four dead bullets.
Dialoguesequential.png ...and now even their statues have been ground to dust.
Dialoguesequential.png Tell me... at the end.
Dialoguesequential.png Did you see her?
Dialoguesequential.png I can see in your eyes that you did.
Dialoguesequential.png Know this: she is behind much of this.

(Agunim (R&G Dept))

That guy in the floor was the old wizard all along? ...Hmph.

(High Dragun)

Dialoguesequential.png What? You've slain a great beast, deep in the Forge...?
Dialoguesequential.png ... Could it be true?
Dialoguesequential.png ... no. You must be lying.

(Advanced Dragun)

Dialoguesequential.png The great Gungeoneer returns triumphant again, and deigns to speak to me?
Dialoguesequential.png Have you grown tired of everyone else in this forsaken place falling over themselves to help you?
Dialoguesequential.png Or have you simply grown accustomed to the punishment?
Dialoguesequential.png How many times now have you changed your past...
Dialoguesequential.png ...and found yourself missing this place?

(The Lich)

Dialoguesequential.png A lich, beneath the Forge, in a mysterious sixth Chamber...
Dialoguesequential.png Why return to me, over and over?
Dialoguesequential.png Why torment me like this?
Dialoguesequential.png What is there in this place left for you?
Dialoguesequential.png Please... just leave me.

(Any Past Boss)

Dialoguesequential.png You killed the past, and yet you're present?
Dialoguesequential.png But, then again, what do I know about time travel?
Dialoguesequential.png Or maybe you've something else left to do...

(Shadow Magician)

That creeping specter... something familiar about him.

(Blockner's Ghost)

Looks like Manny bored ol' Blockner into a vengeful spirit.

(Fuselier)

Dialoguesequential.png ...you encountered some sort of great bomb?
Dialoguesequential.png Stranger and stranger beasts appear below, these days.
Dialoguesequential.png The Gungeon grows... volatile.
Dialoguesequential.png Heh...

(This dialogue is triggered by interacting with the Drunkard after rescuing certain NPCs)

NPC Rescue Dialogue
(Ox and Cadence)

Dialoguesequential.png That vexing merchant...
Dialoguesequential.png A petulant child...
Dialoguesequential.png Protected by a giant with a heart of lead.
Dialoguesequential.png Seems fitting for this place.

(Frifle and Mauser)

Dialoguesequential.png I see that fateful pair has returned.
Dialoguesequential.png Didn't manage it this time, either, eh?
Dialoguesequential.png Well, they're no different from the rest, then.
Dialoguesequential.png Heh heh...

(Sorceress)

Dialoguesequential.png What's this?
Dialoguesequential.png A great lady of magic has returned to these halls...?
Dialoguesequential.png ...

Unused Dialogue

The dialogue in this section is all either unused, or how to trigger it is currently unknown. Context clues on when this dialogue might play may be present in the texts string key.

Unused Dialogue
#CRESTFALLEN_INTERACT_BUNKER (Unused boss kill dialogue for the unused Bunker boss)

Dialoguesequential.png The Gundead have grown quite industrious.
Dialoguesequential.png To be organized enough to occupy that bunker...
Dialoguesequential.png ...well, it's interesting, don't you think?
Dialoguesequential.png Hah...