Shrines
Shrines are special statues that can be encountered throughout The Gungeon in Enter the Gungeon. Each shrine has a unique effect when interacted with, with most requiring a sacrifice of some kind in order to recieve their specific boon.
List of Shrines
| Name | Description | Message on Use | Effect | ||||||||||||||||||||||||||||||||||||||||||||
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![]() Ammo |
A shrine to Shell'tan, ammo elemental. | Deal with the Devil The Shadows Grow Darker |
Refills the ammo of all weapons, but increases curse by 3.5. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Fallen Angel |
A shrine to a prideful bullet angel, now fallen. | Sacrifice Accepted Stronger |
Removes one heart container (or two armor if The Robot), increases damage by 25%, and increases curse by 1.5. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Beholster |
A shrine to the evil eye, the sphere of many guns: the Beholster. It appears each arm of the shrine could hold a weapon. | N/A | Give the shrine the Com4nd0, M1911, Void Marshal, Machine Pistol, Eye of the Beholster and the Trank Gun, the weapons the Beholster uses in game. After placing all guns on the shrine throughout multiple runs, they will all be returned to the player, granting the With the synergy, when the Eye of the Beholster is held, the other guns rotate around the player and shoot at nearby enemies, still using up ammo from each gun. Note that once the synergy is granted, the shrine will reset to having 0 guns once again. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Blank |
The only legible text is "...offering..."
The rest is blank. |
N/A | Using a blank near the statue has a 90% chance to spawn a chest. This chest may be locked or unlocked. Repeated use of blanks can spawn more chests, but each chest received decreases the success chance by 45%, down to a minimum of 25%. The chest can be a mimic.
Elder Blank does not activate the blank shrine. Dead players in Co-op cannot activate the blank shrine. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Blood |
An ominous fountain, filled with blood. It isn't quite full... | Sacrifice Kaliber Mah Shakti De |
Removes one heart container. Some enemies become highlighted in red. Standing near highlighted enemies damages and drains them, healing the player after draining enough. This can be used to damage enemies such as Cannonbalrog while they have disappeared.
The Robot can use the shrine at the cost of 2 armor and will drain health from enemies as normal, but will not benefit from the healing effects. The shrine's effect will carry over to a Gungeoneer's past. Using this shrine twice will unlock the Life Orb. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Challenge |
Dark energy permeates this shrine.
The statue fills you with a sense of foreboding. |
N/A | Using the shrine forces the player to fight through three waves of enemies. Surviving the waves rewards the player with a chest. The chest can be a mimic. May disappear if the player moves on to another room before challenging.
May occasionally appear in a secret room. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Cleanse |
Curse is 0-2: The spectres don’t disturb you.
Curse is 3-4 : You are touched by darkness. Curse is 5-6: You are wreathed in darkness. Curse is 7-9: Tarry not. They come for you. Curse is 10+: No one can help you. |
Purified Your Spirit Feels Lighter |
Sets the player's curse to 0 in exchange for 5 This shrine has its own unique room when generated and has a unique icon on the map.
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![]() Companion |
A statue commemorating the few friendly faces encountered deep in the Gungeon.
Though the ground nearby is bloody, your heart is filled with joy. |
Brave Companion
A friend in deed |
Removes one heart container (or two armor if The Robot), and grants a random item that summons a familiar. You can have multiple companions.
(Doesn't give a familiar in Rainbow Mode, but still takes a heart container) Using this shrine 2 times unlocks Turkey. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Dice |
A shrine to Icosahedrax, the great arbiter. | Roll of the Dice |
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![]() Glass |
A shrine of glass. | Glass Armor Pane's Blessing |
Grants three Glass Guon Stones which block enemy bullets but break if the player takes damage.
Using the shrine for the first time will unlock the Glass Guon Stone item. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Hero |
A shrine to an old gunslinger.
There is an inscription... "Kill your past; you've already damned your future." The rest is worn away. |
N/A | Located in the starting room of the Keep of the Lead Lord, the Hero Shrine can only be activated after killing the character's past. Activating it will set the player's curse to 9.
The player cannot use this shrine if their curse is already at 9 or above. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Junk |
A shrine to Ser Junkan, who rose from nothing to become one of the Gungeon's greatest knights. | Ser Junkan's Boon Knight in Shining Armor |
Grants a piece of armor in exchange for Junk. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Peace |
A shrine to a forgotten bullet who laid down his arms... will you? | At Peace Live To Gun Another Day |
Heals the player for one heart in exchange for their currently held weapon. In a Blessed run, guns can continually be exchanged for hearts. | ||||||||||||||||||||||||||||||||||||||||||||
![]() Y.V. |
A shrine to the Gun Godz. | Pop Bullets From Nowhere |
Costs 10 Repeated use only increases the chance to fire additional bullets. It has no effect on the number of bullets fired - these are always random. | ||||||||||||||||||||||||||||||||||||||||||||
Level Generation
Most shrines generate in special rooms throughout the Gungeon.
LetsGetSomeShrines_001
The most common shrine room layout is known as LetsGetSomeShrines_001 internally. It consists of a central floor space surrounded on all sides by pits- with the exception of thin walkways leading to each exit to the room. These walkways are proceedurally generated depending on what doorways are available.
This room always contains a shrine at its center, which will either be the Ammo, Angel, Beholster, Blank, Blood, Companion, Dice, Junk, Peace and Y.V shrine, chosen at random based on a weighted pool.
Because this room procedurally generates pathways towards each available exit, it can give-away secret rooms connected to the shrine room. If a shrine room of this type generates with a pathway leading to a blank wall, this indicates the presence of a secret wall.
Notes
- Prior to the Supply Drop Update, the Dice Shrine's Limited effect decreased maximum ammo by 50% instead of 30%.
- Prior to v1.1.3, the Dice Shrine's Unsteady effect decreased reload time instead of increasing it.
- The Dice shrine can apply two opposite effects at the same time, such as Renewed and Pained, Paid and Robbed, Cleansed and Cursed, or Blanked and De-Blanked.
- The Dice Shrine's rare effect will not reduce The Robot's armor when triggered.
- The Blood shrine's blessing can carry over to a character's past.
- The Peace Shrine does not accept weapons with infinite ammo like Casey.
- The Peace Shrine will accept a gun from The Robot, but will not return any benefits.
- During a Rainbow Run, The Companion Shrine will not give you a companion, but still will take one of your heart containers.
- The Junk Shrine will not take Lies, Gold Junk, or Ser Junkan.
Bug Entering a Gungeoneer's past with the Reloaded or Limited effect from the Dice shrine will cause the gun given in that Gungeoneer's past to have its current ammo set to 1.25x the gun's usual maximum ammo capacity with the Reloaded effect, or set to 0.7x of the usual capacity with the Limited effect.[1]
- This affects The Marine with the Hegemony Carbine, The Convict with the Tommy gun, The Robot with Robot's Left Hand, and The Hunter with the Sticky Crossbow.
- This bug does NOT affect The Pilot or The Cultist, as their pasts don't involve being given traditional weapons, and does not affect The Paradox or The Gunslinger as they don't have pasts.
Trivia
- The Blood shrine subtitle "Kaliber Mah Shakti De" is a reference to "Kali Ma Shakti De" which is spoken by Mola Ram of the movie Indiana Jones and the Temple of Doom before he sacrifices a victim by pulling out his heart, thus the loss of a heart container upon using the shrine. "Kali Ma Shakti De" is a phrase in the language of Hindi, praying for strength from the Hindu goddess of Death and Time, Kali
- The Y.V. shrine refers to Y.V. (Yung Venuz) from Vlambeer's Gun Godz and Nuclear Throne games. Y.V.'s active ability in Nuclear Throne, called 'Pop Pop', allows him to fire a weapon twice (or 4 times when the ability is upgraded) with one pull of the trigger. Needing to sacrifice coins to the shrine for his blessing (and Y.V. being depicted standing on stacks of paper bills) refers to his love of money, of which he has a great deal.
- In Nuclear Throne, Y.V. himself happens to be voiced by Enter the Gungeon's composer, doseone.
- The Hero shrine depicts the Lich or Gunslinger with his head missing.
- The Blank shrine depicts Old Red, who appears in-game as a random shopkeeper.
- The Companion shrine depicts the Super Space Turtle, Blank Companion's Ring, Baby Good Mimic, R2G2, Pig, Wolf, Dog, and Badge.
- The Companion shrine's subtitle refers to the phrase “A friend in need is a friend indeed”.
- Shell'tan is a reference to the villain Shai'tan in the Wheel of Time series, in addition to referring to the Muslim name for the Devil (Shayṭān).
- The pose being struck by the woman depicted in the Cleanse shrine is known as "Finger Guns", and a reference to the Buddy Christ statue from the 1999 religious comedy film Dogma.
- The internal variable for the Dice Shrine's chance to explode is called 'ChanceToGoApeshit'.
References
- ↑ This is a shared bug between several items or effects that increase or decrease the Ammo Capacity Multiplier. Out of those, the things that cause this bug are: Fat Bullets, Ancient Hero's Bandana, Hidden Compartment, Ammo Belt, Utility Belt, and the Dice Shrine













