Dog
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Dog | |
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Statistics | |
Type: | Passive |
Quality: | ![]() |
Sell Price: | 16 ![]() |
Unlock: | Kill The Hunter's past. |
Ammonomicon Entry | |
Junior II | |
A faithful companion. Finds items on room clear.
Keeps the Hunter company. He has a good nose for treasure, but all attempts to train him in combat have failed. |
Dog is a passive item in Enter and Exit the Gungeon. The Hunter starts with this item in both games.
Effects
Enter the Gungeon
- Summons a dog companion who follows the player around.
Exit the Gungeon
- Summons a dog companion that will fly around the screen in a jetpack.
- The dog will go after any pickups on screen and collects them for the player. This includes casings, blanks, armor, hearts, Hegemony credits, and Powerups.
- The player can pet the dog by interacting with him while he is not chasing down items.
Other Appearances
- The Dog appears in key art for the A Farewell to Arms Update of Enter the Gungeon, and the initial release of Exit the Gungeon, illustrated by Max Grecke.
- The Dog appears in the animated launch trailer for Enter the Gungeon, accompanying the Hunter.
- The sleeve for the 2022 special edition vinyl release of the Enter the Gungeon soundtrack includes an illustration of the Dog by artist Joseph Harmon.
- The Dog also appears in the inside art of the sleeve, again illustrated by Joseph Harmon.
Unused and Cut Content
Unused: Husky - If the player has Wolf, it spawns smaller puppy versions of the two companions that follow the player. These puppies have no effect.[1]
Notes
- Cannot be dropped when playing as The Hunter.
- The dog cannot be interacted with if the player is currently in combat.
- If the player has flight, they can still interact with the dog but there will be no petting animation.
- If the player is playing as The Marine and they lose his helmet, he will have no more petting animation, but he'll still be able to interact with the Dog.
- Most Gungeoneers smile when petting the Dog, with the exception of The Robot, whose monitor displays a heart, and The Pilot and The Bullet, with both remaining serious during the animation. The reason is unknown.
- The Convict's petting animation is slower than the other characters. This doesn't happen when using her alternate costume.
- The Gunslinger will not smile while petting the dog as he is expressionless.
- The dog can dodge-roll across pits.
- If the player has Baby Good Mimic and it transforms into the dog, each individual Dog will have a chance to find an item, both will play the digging animation if one finds an item, and both can be pet if interacted with.
- The ability to pet the dog was added in the Farewell to Arms Update, in direct response to a post from twitter account @CanYouPetTheDog, calling out Enter the Gungeon for containing a non-pettable dog. According to Dodge Roll designer Dave Crooks, while the idea of making the dog pettable had come up before in development, it was the intervention of @CanYouPetTheDog that spurred the change.[2]
- The Dog's name implies that the Hunter got him as a replacement for her Wolf, Junior.
Gallery
- The Dog in key art for A Farewell to Arms by Max Grecke
- The Dog in key art for XTG, by Max Grecke
- Ditto, growling at a Mimic
- Junior II on the sleeve of the 2022 special edition soundtrack vinyl. Illustration by Joseph Harmon.
- Ditto, on the inside art of the sleeve[3]
See also
References
- ↑ "This one actually does nothing but give you puppies lol. " - Dave Crooks in a Reddit Comment
- ↑ "At some point in Gungeon’s development we briefly discussed letting you pet the dog, but it was very much the Twitter account and the surrounding discussion that prompted us to actually put the feature in. One of our programmers specifically, David Rubel, insisted that it was a good idea and spearheaded implementing it. Turns out he was extremely right." - Dave Crooks in Can You Pet The Dog? In many games, and in this article, you can. (The Washington Post) (18/02/2021)
- ↑ https://www.reddit.com/r/VGMvinyl/comments/sgo90s/enter_the_gungeon_finally_showed_up_the_pop_up/