Charge Shot
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| Charge Shot | |
|---|---|
| Statistics | |
| Type: | Charged |
| Quality: | |
| Magazine Size: | 5 |
| Max Ammo: | 75 |
| Reload Time: | 1.0s |
| DPS: | 24.39 (normal hit) 48.78 (bounced hit) 48.78 (hit then bounced hit) 97.56 (all three hits rare) |
| Damage: | 30 |
| Fire Rate: | 0.01 |
| Shot Speed: | 26 |
| Range: | |
| Force: | 25 |
| Spread: | 5 |
| Class: | CHARGE |
| Sell Creep Price: | 30 |
| Ammonomicon Entry | |
| Hold To Fire | |
| The Charge Shot is a weapon from Distant Lands.
Legend says it was once used by mutant gladiators in rocket-propelled deathmatches to the rocket-propelled death. | |
Charge Shot is a gun which fires a large laser that pierces enemies and bounces off of walls twice. The laser deals double damage after bouncing.
Notes
Barrage Shot - If the player also has Jetpack, charge time is reduced by 25%, reload time is increased by 50%, and shot size is increased.- Prior to the A Farewell to Arms update, Charge Shot's magazine size was 1 and its max ammo was 50.
Trivia
- This weapon is a reference to the game Charge Shot.
- Charge Shot's glowing green light turns red and blinks when it is out of ammo.
- If the Charge Shot's clip is refilled with an ammo pack while empty, it will continue to blink red as if it were still out of ammo until fired again.
- With Bumbullets, pressing fire without charging will always release a bee without using up ammo.