The collected dialogue of the Gunsling King and Manservantes.
Gunsling King
In The Gungeon
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(Interacting)
We put forth that a knave such as thee could NEV'R clear this forthcoming room...
without taking damage!/without dodge rolling!/using naught but this Random Bad Gun!/in Challenge mode!
Prove thee can, and we wilt reward thee handsomely.
In return, we shalt has't from thee Wager as thy part of the wager. Prevail and I shalt return it.
I accept your challenge. <Bet Wager>
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No one could do that!
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(If the player can afford the wager)
Wonderful! I have marked the room in question on thy map. Do make a show of it, eh?
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A philistine, I see. Very well, shuffle off.
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(If the player cannot afford the wager)
Ah, a pauper as well. Return with Wager and we shalt reconsider.
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(Interacting if the randomly chosen challenge is Challenge Mode for the firs time)
Oho!
I met the strangest faceted gentleman atwixt the Breach's columnwork.
I found his ideas most amusing!
(Proceeds to regular interaction dialogue)
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(Interacting after completing the challenge, before receiving reward)
Oho! The victor returns! And to the victor, the spoils.
Manservantes, prepare a fitting reward for our entertainer, and return the Wager.
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(Interacting after receiving the reward)
Enjoy thy bauble, peasant.
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(Interacting after failing the challenge)
Nev'r has't I felt so somber at being proven right. A paltry show indeed, Character Name.
Well, wend on then, peasant. Shuffle off.
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(Interacting after pre-clearing the room that the challenge would have applied to)
A fine demonstration of skill. Perhaps next time, speaketh with us first, and we can maketh it... a bit more interesting?
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(Interacting after completing 10 challenges)
Thou has't done well to amuse us. Speaketh with me in the Breach at which hour thou has't a moment to do so. For now though...
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(After being shot)
Philistine!
Oaf!
Miscreant!
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Manservantes
In Jail
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(Interacting)
. . .
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In The Gungeon
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(Interacting)
. . .
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(Interacting after completing the challenge)
Yes... yes, something for you, yes... and your .
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(Interacting after receiving the reward, or if the player failed the challenge)
...
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