Helmet Kicko

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Hosted by Loblina, the Ledge Goblin, Helmet Kicko has the player kicking a helmet into a long, colorful drop full of obstacles, bouncers, and pegs. The bottom of the stage contains five "prize" holes*, and multiple "whiff" holes. If the helmet lands in a prize hole, the player will be given a prize depending on which hole was hit. If the helmet lands in a whiff hole, the player will be given no prize.

Notes

  • Despite the player initially being able to dictate the direction and power of their kick, the amount of obstacles and possible interruptions leads to where the helmet lands being dictated far more by luck rather than skill.
  • *The prize hole in the very center of the stage holds the most value, and landing the helmet in it will earn "First Prize". The prize holes to the left and right of the center hole will grant "Second Prize," and the prize holes at the left and right edges of the stage will earn "Third Prize."

Trivia

  • Helmet Kicko's gameplay is from Plinko.
  • If the Helmet gets stuck on one of the obstacles (for example being trapped between a spinner and the wall) after a few seconds of the helmet not moving, the kick will be declared a "mulligan," and the player will be allowed to have another shot free of charge.
  • The Ledge Goblin sits on a platform at the top of the stage. If the player manages to aim the helmet directly at her head, she will duck to avoid it. If the player scores a direct hit on her body, she will be knocked over backwards by the force of the helmet. This has no effect on the game.
  • One of the possible obstacles is a floating Lead Cube drifting back and forth across the stage. This is the only place where Lead Cubes appear in Exit the Gungeon.