Synergrace/Dialogue

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Text Colour Key
grey This text provides context for interactions, and is not part of any original quote.
cyan This text represents a variable value that may change depending on the character being played, or the player's settings.
orange This text represents player dialogue choices. Regular text under orange text indicates a dialogue branch initiated by that choice.
Hover over each icon to see what it represents.

Dialoguesequential.png Groupedsequence.png Dialogueordered.png Dialoguerepeat.png Dialoguerandom.png Dialogueconditional.png Dialogueend.png

The collected dialogue of Synergrace.

In Jail
(Interacting)

Dialoguesequential.png . . .
Dialoguesequential.png ...it's been quite some time since I've seen anyone down here.
Dialoguesequential.png Well!
Dialoguesequential.png Thanks very much for letting me out of this dreary place!
Dialoguesequential.png Once I get a little bit of my strength back, I should be able to help you out quite a bit.
Dialoguesequential.png I'm sure I'll be seeing you soon!

(Interacting again)

Dialoguesequential.png Oh, I'm not much for big gatherings. I'll stay down here.
Dialoguesequential.png But we'll see each other from time to time, I'd think.

(After being shot)

Dialoguerandom.png It's not very wise to anger a sorceress, you know.
Dialoguerandom.png Don't point that at me!

In The Gungeon
(Interacting for the first time on a save file)

Dialoguesequential.png Well!
Dialoguesequential.png Great to see you again, adventurer! Having a nice Gungeon? Getting plenty to eat?
Dialoguesequential.png I see you've got quite the collection, there.
Dialoguesequential.png But... your equipment lacks something. Missing a little... gun ne sais quoi.
Dialoguesequential.png I can help with that. Sometimes a piece of kit doesn't truly shine until it finds the right partner!
(After this dialogue plays, it immediately transitions straight into regular interaction dialogue)

(Interacting)

Dialoguesequential.png Let's see...
Dialoguesequential.png I think I've got the perfect match for you!
Dialoguesequential.png What do you say? Are you feeling it?

Sure! <Pay CostMoney.png> I'm just fine, thanks.
(Outcome depends on whether the player has enough Money.png to pay the cost)
Well. Got ice in your veins, or what?
(After selecting "Sure! <Pay CostMoney.png>" with enough Money.png to pay the cost.)

Dialoguerandom.png Let's hook you up, then!
Dialoguerandom.png Let's see if love really can bloom on the battlefield!
Dialoguerandom.png Let's make a match!
(After this dialogue plays, Synergrace will spawn a synergy chest)

(After selecting "Sure! <Pay CostMoney.png>" without enough Money.png to pay the cost.)

Well, good matchmaking isn't free, you know?

(After spawning a synergy chest)

A perfect match. That'll really get your gear humming!

(Interacting again after a chest has already been spawned)

Dialogueordered.png Have you met Trorc? Nice guy, though a bit lonely. Has a thing for helmets.
Dialogueordered.png Seems like more and more strange items are showing up in the Gungeon. Really makes my job harder, you know?
Dialogueordered.png It'd be nice to visit the Breach, but it's getting pretty crowded! I guess remodeling it would be a lot of work, though. Who would even do it?

(Interacting a second time after a chest has already been spawned)

See you next time!

(After being shot)

Dialoguerandom.png It's not very wise to anger a sorceress, you know.
Dialoguerandom.png Don't point that at me!