Quad Laser
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Quad Laser | |
---|---|
![]() | |
Statistics | |
Type: | Semiautomatic |
Quality: | ![]() |
Magazine Size: | 1 |
Max Ammo: | 50 |
Reload Time: | 1.5s |
DPS: | 53.3 |
Damage: | 80 |
Fire Rate: | 0.07 |
Shot Speed: | 1 |
Range: | 15 |
Force: | 32 |
Spread: | 5 |
Class: | SUS |
Sell Creep Price: | 21 ![]() |
Ammonomicon Entry | |
No One Can Defeat It | |
This strange artifact fires an extremely powerful blast of Moon energy. While incredibly slow, it cannot be halted. |
Quad Laser is a gun that appears in Enter the Gungeon and Exit the Gungeon. It fires a large, slow moving laser bullet.
Synergies ETG
Jumping... is useless - If the player also has Moonscraper, four laser beams shoot from each side of Quad Laser's bullets. If the player drops either Quad Laser or Moonscraper, the four lasers will stay in place and stop following the Quad Laser bullet. Doubles Quad Laser's shot speed and triples its reload time.
Primitive Shapes - If the player has Tangler, Quad Laser's shots become rectangular and travel faster. Tangler's shots become much larger and deal 50% more damage, but travel very slowly.
some even larger number - If the player has Triple Gun, killing an enemy will cause it to shoot out a Quad Laser shot aimed towards the nearest enemy.
- If the player has both Moonscraper and Tangler,
Primitive Shapes overrides
Jumping... is useless.
Notes
- This gun is a reference to the gun used by the Mooninites in Aqua Teen Hunger Force.
Jumping... is useless is a reference to the Mooninites' dialogue.
- When Ring of Triggers is used with
Jumping... is useless, it will only create 5 Quad Laser shots. This can be circumvented by dropping Moonscraper, using an active while holding Quad Laser, then picking Moonscraper back up. This causes the tons of Quad Laser shots to suddenly gain lasers, flooding the entire area with beams.
Bug When the Quad Laser is fired with the Hip Holster's reload effect, it will receive the effects of
Jumping... is useless, but not the effects of
Primitive Shapes, allowing for the use of both projectiles if they possess both synergies.