Magic Lamp

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Magic Lamp
Magic Lamp.png
Statistics
Type:
Semiautomatic
Quality:
B Quality Item.png
Magazine Size:
3
Max Ammo:
100
Reload Time:
1.2s
DPS:
63.2
Damage:
8 (Shots)
115 (Genie)
Fire Rate:
0.50
Shot Speed:
12
Range:
Infinity.png
Force:
10
Spread:
SILLY
Sell Creep Price:
30
Unlock Method:
Purchase from Ox and Cadence for 8 Hegemony Credit.png.
Ammonomicon Entry
One Wish, Three Times
Three times the charm.


Gunies, unlike their non-gun counterparts, have no problem with death wishes.
Item ID:
0
Int Name:
Lamp
Object Name:
Lamp
Sprite Name:
lamp

Magic Lamp is a gun that appears in Enter the Gungeon and Exit the Gungeon.

Effects

  • ETG Shooting an enemy causes a mote of blue energy (a wish) to appear above their head. Accumulating three 'wishes' on a single enemy summons a muscular Gunie (Gun Genie) to punch them for massive damage.
  • XTG Shooting an enemy summons a Gunie to punch them for large damage. Each shot summons a gunie, with no need to accumulate three wishes.

Synergies ETG

  • Synergy.png Sweetness and Light - If the player also has Magic Sweet, Magic Lamp fires three projectiles at a time. The shots deal 25% of their original damage, but the genie deals full damage.

Item Interactions

  • ETG Scattershot.png Scattershot, Helix Bullets.png Helix Bullets, Double Vision.png Double Vision, Table Tech Sight.png Table Tech Sight - Items that multiply the amount of fired projectiles are extremely useful with the Magic Lamp, as each projectile counts as a wish. Items that fire 3 bullets in one shot can stack all three wishes in a single trigger pull.
    • Gunies are not affected by the player's damage stat, meaning that Scattershot.png Scattershot effectively triples the rate at which Gunies can be summoned, without reducing their damage.
  • Synergy.png Sweetness and Light + Super Hot Watch.png Super Hot Watch - Switching away from Magic Lamp and switching back while time is stopped resets the guns cooldown, allowing it to be spam-fired.

Other Appearances

  • The song ENTER THE GUNGEON on the Enter the Gungeon soundtrack references the Magic Lamp by name in a list of guns (Although it is simply referred to as Lamp)[1]
  • A unique 1-Bit rendition of the Magic Lamps sprite appears on the opening page of the 'Guns' chapter in the Physical Ammonomicon.

Notes

  • The Ammonomicon entry is a reference to the Disney film Aladdin, where one of the rules of the Genie character was that he won't kill anybody.
  • The Synergy.png Sweetness and Light synergy is a reference to an English idiom.
  • ETG The Magic Lamp has the distinction of being item ID 0 in the Enter the Gungeon loot database.
  • Dave Crooks has implied that Dodge Roll lead artist Joe Harty is responsible for the design of the Magic Lamp.[2]

Gallery

See also

References

  1. https://doseonesite.tumblr.com/post/142852316812/thank-you-gungeoneers-for-so-much
  2. "We honestly just messed around over the course of two years. Many of the funnier or wacky guns came came from our artist. I would get into work one day and he would just say “ Hey you should check out this Lamp gun I made.”" - Dave Crooks in Q&A: The guns and dungeons of Enter the Gungeon (Game Developer) (19/04/2016)