Utility Belt

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Utility Belt
Utility Belt.png
Type: Passive
Quality: C Quality Item.png
Sell Creep Price: 21 Money.png
Ammonomicon Entry
All Capacity Up!
Carry an additional item and more ammunition.

Utility Belt is a passive item.


  • Grants an extra active item slot.
  • Increases maximum ammo by 20%.


  • Synergy.png Gunnerang - If the player also has Boomerang, thrown guns deal 50% more damage.
  • Synergy.png M1 Multi-Tool - If the player also has M1, M1's reload time is decreased by 20%, and its magazine size and maximum ammo are increased. Movement speed is also increased while M1 is held.
  • If duplicates of this item are somehow obtained, increases the maximum ammo count and grants another active item slot.


  • UnusedSynergy.png Unused: Wonderful Toys - If the player has Escape Rope, it causes an unknown effect.
  • This item and its synergy with the Boomerang are likely a reference to Batman's utility belt and Batarangs, and possibly his aversion to guns.
  • If you enter the marines past with this item its effects might glitch and carry over into the past

See also