Remote Bullets

From Enter the Gungeon Wiki
Jump to navigation Jump to search
Remote Bullets
Remote Bullets.png
Statistics
Type:
Passive
Quality:
C Quality Item.png
Sell Creep Price:
21 Money.png
Stacks:
Yes
Introduced in:
Supply Drop Indicator.png
Ammonomicon Entry
The Unseen Hand
All projectiles can be guided after they are fired.


These tiny engines can be controlled remotely, allowing the wielder to change trajectories at will.

Remote Bullets is a passive item and a bullet upgrade in Enter the Gungeon.

Effects

  • Fired bullets curve according to the player's crosshair movement, or by using the directional movement buttons.
  • Increases damage by 10%.

Item Interactions

If multiple copies of Remote Bullets are somehow obtained, the players bullets will turn more sharply towards their aim direction, making them even easier to control.

  • Ring of Triggers.png Ring of Triggers / Cat Bullet King Throne.png Cat Bullet King Throne / Crown of Guns.png Crown of Guns / Face Melter.png Face Melter / Directional Pad.png Directional Pad- Because these items/guns are balanced around firing bullets in random directions/away from the aimed direction, being able to direct all of their projectiles towards a single target becomes extremely powerful.
  • Shadow Bullets.png Shadow Bullets - Does not affect additional shadow projectiles.
  • Prize Pistol.png Prize Pistol - The player can use remote bullets to weave their shots around obstacles and hit targets in Winchesters game, allowing skilled players to more easily guarantee a perfect score.
  • Helix Bullets.png Helix Bullets - Bullets will attempt to follow the player's aim direction, but will still travel in a helical pattern.

Notes

  • Bullets can be curved around cover, allowing the player to attack from a place of safety.
  • Guns with extremely fast moving projectiles, such as the Flash Ray.png Flash Ray, are still affected by this item, but their extreme speed makes guiding their bullets effectively impossible.
  • When playing with keyboard and mouse controls, because the players cursor cannot go beyond the bounds of the screen, shooting enemies off-screen becomes nearly impossible.
  • With weapons that burst after firing such as the Mass Shotgun.png Mass Shotgun, the effect applies to both parts of the weapon's firing, allowing the player to aim the burst behind the primary projectile.

See also