Unused NPC dialogue from Enter the Gungeon and Exit the Gungeon, sorted by game and speaker.
Dialogue is formatted as;
Dialogue Key
Actual Dialogue Line
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Where the Dialogue Key is a unique identifier used to point to the same line in different languages. Some keys have multiple lines assigned to them, used for either sequential dialogue lines, different lines on repeat interaction, or random dialogue.
Enter the Gungeon
Speaker
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Dialogue
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Ser Manuel
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Line
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Notes
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#TUT_KNIGHT_R3_PLAYER_CROSS_FIRST_PIT_001
Excellent! Meet me up ahead!
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#TUT_KNIGHT_R3_PLAYER_ENTER_SECOND_ZONE_001
Keep going! You can do this!
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#TUT_KNIGHT_R3_PLAYER_INTERACT_0s04
You made it! Keep going!
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#TUT_KNIGHT_R4_DR_BACK_FROM_DEATH
Congratulations, you died in the tutorial. Not everyone can say the same.
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It is impossible to die in the Dodge Roll tutorial.
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#TUT_KNIGHT_R5_PLAYER_PICKED_UP_GUN
Shoot some of the junk I've got laying around in here.
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#TUT_KNIGHT_R5_SHOOT_MORE_STUFF
Don't be shy, shoot this stuff up.
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#TUT_KNIGHT_R5_SHOOT_COME_BACK
Alright, I think you've got the hang of it. Come on back.
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#TUT_KNIGHT_R7_TAUNT_001
YES, LIKE THAT!
HURT ME MORE!
MAKE ME FEEL ALIVE AGAIN!
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#TUT_KNIGHT_R7_PLAYER_TAKES_DAMAGE_001
You're not ready!
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#TUT_TEST_SHOTAGAIN_notinterested
You've already won.
There's no point in shooting me more!
Enough.
You're the worst.
The ABSOLUTE worst!
Go play the actual game now.
...
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Subtly different to the actual dialogue that plays ingame.
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#TUT_KNIGHT_R7_HASSHIELD_09
That'll do. Go on.
You'll know Blockner if see him, he wears a suit of armor, in the colors red & black.
Leave me to my studies. The next time you face me, my power will be one-thousand fold.
Leave me.
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Subtly different to the actual dialogue that plays ingame.
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#TUT_FOYER_REPEAT
Thanks for avenging me!
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The Lost Adventurer
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Line
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Notes
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#LOSTADVENTURER_INFO_GENERIC
Not all those who wander are lost, my friend. I, however, am very lost.
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A fallback line for if Lonk doesn't have dialogue for the current floor, however Lonk has dialogue for all floors on which he can be found.
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#LOSTADVENTURER_INFO_HELL
What did I do to end up here?
I've taken a very, very wrong turn.
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An info line for if Lonk is encountered in Bullet Hell, however he can never appear in Bullet Hell.
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Vampire
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Line
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Notes
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#VAMPIRE_RUNBASED_MULTILINE_STOPPER
Are you trying to bleed me dry? Go from whence you came.
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Frifle
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Line
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Notes
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#HUNT_SHOTGUNMEN
Your next contract is to cull the ranks of the Bullet Kin's larger brother: Shotgun Kin.
Kill Unknown Number and come back to us.
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#HUNT_MINELETS
Though I appreciate their work ethic, the Minelets have to go.
Return to me after defeating Unknown Number of them.
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#HUNT_FUNGUNS
I am troubled by the colonies of giant mushroom monsters deep in the mines.
Eradicate Unknown Number of them, and earn glory in combat!
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#HUNT_SKULLETS
When we first met, I tasked you with hunting the Gundead. Now, you must revisit your first kills...
Their spirits have returned as Skullets, deep in the hollow. Kill Unknown Number of them, again!
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#HUNT_REVOLVENANT
The ancient songs speak of a powerful wizard's retinue, who now stalk the lowest depths.
The Revolvenant! Return after besting Unknown Number of them.
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#HUNT_GULL
Become the bird of prey, and hunt the Gatling Gull.
Crush him in combat Unknown Number times, and return for your reward!
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#HUNT_JAMMED_GENERIC
Today you hunt Jammed Enemy Name.
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Despite this line existing, Frifle will never task the player with hunting the jammed.
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The Grey Mauser
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Line
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Notes
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#MAUSER_HUNT_COMPLETE_PLACEHOLDER
For your reward, we've donated this to the Acquisitions Department. May it serve you well.
We donated this to the Acquisitions Dept. Put it to good use.
For your bravery, we've donated this. Enjoy.
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Drunkard
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Line
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Notes
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#CRESTFALLEN_INTERACT_BUNKER
The Gundead have grown quite industrious.
To be organized enough to occupy that bunker...
...well, it's interesting, don't you think?
Hah...
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Unused boss kill dialogue for the unused Bunker boss.
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Exit the Gungeon