Frifle and the Grey Mauser
Frifle and The Grey Mauser are NPCs that appear in Enter the Gungeon, as well as being the main characters of the Enter the Gungeon Digital Comic.
Function
Once rescued, Frifle and The Grey Mauser will appear in the lower right area of the Breach, offering quests to the player to hunt members of the Cult of the Gundead. After completing these 'Hunting Quests' by tracking down and slaying enemies within the Gungeon, they will reward the player with 5 and an item or gun unlock.
After completing all Hunting Quests which have set unlocks, they will continue to provide contracts for randomly chosen enemies, and will give only as a reward.
General Hunting Tips
- It is advantageous to unlock all shortcuts, since certain enemies are only found in specific Chambers, making it faster to shortcut directly to their location when hunting them down. Additionally, unlocking all shortcuts unlocks Boss Rush, which is a useful way of guaranteeing the appearance of a Boss for boss hunts.
- The selection of starter guns offered by the Resourceful Rat after taking a shortcut only change after the Chamber's boss has been defeated. If one of the items proves particularly powerful in farming a Chamber for enemy kills, it may be more beneficial to restart before the boss to guarantee getting that weapon again.
- Hunt progress is saved regardless of the outcome of a run. The player may quit, return to breach, quick restart, die, or win, while still keeping hunt progress.
- Rainbow Runs are an effective way to quickly gain powerful equipment for enemy hunts, partiularly when utilising shortcuts.
- Unlike guns provided by the Resourceful Rat, the contents of a Rainbow Chest are different every run.
- Activating Turbo Mode and/or toggling on "Increase Speed Out Of Combat" in the options menu can greatly increase the speed of enemy hunts.
- The Marines all-round versatility and the Convicts high damage output make them both ideal candidates for early-game enemy hunts.
Set Contracts
Contract | Valid Enemies | Req Kills | Unlock | Tips |
---|---|---|---|---|
Bullet Kin |
200 | Sling |
Bullet Kin are among the most common enemies, and can be found plentifully throughout the Gungeon. | |
Blobulon |
60 | Elephant Gun |
Blobulons are common throughout the Gungeon. Only full size Blobulonians count for this quest, therefore Blobuloids, Poisbuloids, Blobulins, and Poisbulins do not count. | |
Hollowpoint |
40 | Unicorn Horn |
Hollowpoints are common throughout the Gungeon, but are most frequent in the Hollow. | |
Gunjurer |
40 | Bundle of Wands |
Gunjurers are common throughout the Gungeon, but are most frequent in the Hollow. | |
Beholster |
3 | Pig |
The Beholster appears on the Gungeon Proper. It is most efficient to either restart the Gungeon Proper with a shortcut, or (if it is unlocked) play Boss Rush to guarantee encountering the Beholster. | |
Mimic |
|
3 | Mimic Tooth Necklace |
Investigate every Chest by shooting it, to check if it's a mimic. Mimics are more likely to appear the higher the players curse is. Avoid using the Ring of Mimic Friendship, as this item prevents Mimics from spawning. |
Gun Nut |
25 | Gunknight Helmet |
Gun Nuts appear in most Chambers, however they are most plentiful in the Forge. | |
Bullet Shark |
35 | Compressed Air Tank |
Bullet Sharks are most common in the Gungeon Proper, where some rooms can contain up to 6 sharks. | |
Lead Maiden |
25 | Rattler |
Lead Maidens are most common in the Gungeon Proper, which will usually contain 2-3 Lead Maidens each run.
Fridge Maidens in the R&G Dept. do not count. | |
Gunzookie |
30 | Snakemaker |
Gunzookies are most common in the Black Powder Mine and Forge. | |
Shambling Round |
20 | Cat Claw |
Shambling Rounds are found in the Black Powder Mine. | |
Shelleton |
20 | Shellegun |
Shelletons are found most commonly in the Hollow, which usually contains 2-3 Shelletons per run.
Ammomancers spawn Shelletons as their primary attack, and are able to spawn up to 3 Shelletons if not killed. Keeping an Ammomancer alive can be an effective tactic to farm Shelleton kills. | |
Shroomer |
30 | Makeshift Cannon |
Shroomers appear most commonly in the Oubliette, although they can also be found in the Forge. | |
Kill Pillars |
3 | Gunzheng |
The Kill Pillars appear within the Hollow. It is most efficient to either restart the Hollow with a shortcut, or (if it is unlocked) play Boss Rush to guarantee encountering the Kill Pillars. This quest requires killing all four Kill Pillars 3 times, not just killing 3 individual Pillars. | |
High Dragun |
5 | Grey Mauser |
The High Dragun is the sole boss of the Forge. It is most efficient to restart the Forge with a shortcut. The Advanced Dragun does not count. |
Random Repeat Contracts
These hunting quests are used once the list of set hunts is exhausted. One from the below table will be chosen at random.
The contract will always require 20 kills, and reward 5.
Contract | Valid Enemies | Tips |
---|---|---|
Hollowpoint |
Hollowpoints are common throughout the Gungeon, but are most frequent in the Hollow. | |
Shambling Round |
Shambling Rounds are found in the Black Powder Mine. | |
Gunsinger |
Jammomancers and Jamerlengos do not count. | |
Gun Nut |
Gun Nuts appear in most Chambers, however they are most plentiful in the Forge. Chain Gunners do not count. | |
Agonizer |
Agonizers are most common in the Hollow and Bullet Hell. | |
Muzzle Wisp |
Muzzle Wisps are most common in the Gungeon Proper and Forge. | |
Det |
All varieties and orientations of Det are counted for this hunt. Det are found most commonly in the Black Powder Mine. | |
Coaler |
Coalers appear most commonly in the Black Powder Mine. | |
Gigi |
Gigi appear most commonly in the Keep of the Lead Lord. Parrots do not count. | |
Bullet Shark |
Bullet Sharks are most common in the Gungeon Proper, where some rooms can contain up to 6 sharks. |
Other Appearances
- Frifle and The Grey Mauser are the main characters of the Enter the Gungeon Digital Comic, which details the misadventure that led them to enter The Gungeon, as well as their initial exploration within.
- Frifle and The Grey Mauser are the subject of Enter the Gungeon Steam Trading Card 9, titled Frifle and Mauser.
Lore
Frifle and The Grey Mauser were mercenaries in the broader galaxy, until taking an ill-fated contract from a mysterious Killithid to steal an artefact known as the Golden Bird from the planet Donpatchee. While breaking into the temple on Donpatchee to steal this item of religious importance, Frifle and Mauser accidentally alert the temple guards and release the bird, leading to its death.
Now hunted by an angry horde of recently-godless fanatics, and terrified of the wrath of their employer, Frifle and Mauser fled to the Gungeon in an attempt to undo their mistake. However, despite their convictions, Frifle and Mauser were unsuccessful at reaching The Gun, witlessly stumbling into a cell while fleeing from the Gatling Gull in the Gungeon Proper, whereupon they would later be discovered by the Gungeoneers.
Notes
- Frifle holds the Winchester Rifle.
- Frifle and the Grey Mauser are a reference to Fafhrd and the Gray Mouser, the main characters of a number of high fantasy adventure stories by American author Fritz Leiber.
- The name of The Grey Mauser is also a reference to Mauser, a German arms manufacturer.
- How Frifle and Mauser came to be trapped in a cell is different in Enter the Gungeon and the Digital Comic. While in Enter the Gungeon Frifle describes being surrounded by the Gundead, in the comic they unknowingly stumbled into their cell of their own accord.
- However, this may be Frifle lying in Enter the Gungeon in an attempt to save face.
Gallery
General
Comic
Mauser holding the Fightsaber.