High Dragun
High Dragun | |||
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Statistics and Information | |||
Health: | 2767.8 (Phase 1) 500 (Phase 2) 5200 (Advanced Dragun) | ||
Location: | Forge | ||
Ammonomicon Entry | |||
Ancient and Venerable | |||
Until disturbed, Draguns prefer to sit atop mountains of ammo, jealously guarding their hoard.
All Draguns descend from Gunrax, the first Shelldrake. Though once thought to be invincible, it has been confirmed that the terrible creatures can be slain. | |||
![]() "What? You've slain a great beast, deep in the Forge...? ... Could it be true? ... no. You must be lying." |
High Dragun is the sole boss of the Forge in Enter the Gungeon. It is a giant shelldrake that rests upon a hoard of ammo, waiting for Gungeoneers a the heart of The Gungeon. While the High Dragun does not appear alive in Exit the Gungeon, its reanimated bones appear as The Last Dragun.
Behavior
Phase 1
- Breathes a stream of fiery bullets towards the player, either sweeping the room or aiming at the player.
- Pulls out two pistols and fires spreads of bullets in front, or rings to the front and sides.
- Pulls out two Uzis and fires two streams of bullets which start by the edges of the room and move towards the middle.
- Fires a rocket, which sends out a large ring of bullets upon colliding with the wall.
- Fires several spreads of bouncing bullets.
- Fires five homing skulls.
- Summons fire bullets which travel down from either side of the arena and cross through the middle.
- Throws large knives into either wall. The knives can be killed, and will continuously shoot a spread of bullets until they are killed.
Phase 2
- Once he is at low health, he becomes invulnerable and completely fills the room with moving bullets. The player must dodge between circular safe zones.
- Between each wave of bullets, his heart becomes exposed for a short time, during which he can be damaged.
Advanced Dragun
- For info on how to acquire the Serpent, see; Serpent
- For an in-depth explanation of the Advanced Dragun phase, see; Advanced Dragun
If the player is in possession of the Serpent, after the first attack cycle of the Dragun's second phase, the Dragun will grab the Serpent and crush it- absorbing its power. Turning gold, the High Dragun will turn into the Advanced Dragun, restoring its health to full and beginning a secret third phase of the boss.
Tips
- For the first phase, it is recommended to stay near the back of the arena, where most of the Dragun's attacks can be more easily dodged, aside from the Uzi attack.
- The thrown knives should be taken out as quickly as possible as their attacks tend to overlap with the Dragun's attacks, leading to difficult situations.
- Explosive weapons can be used in the second phase to get rid of some of the bullets for easier dodging.
- The thrown knives can be blanked and completely removed before they land.
Item-Specific
- Blasphemy can be used to thin the bullet breath so it is easier to roll through.
- Blasphemy can also be used to enlarge the safe zones in the second phase.
- With the right timing, the rocket can be destroyed with Blasphemy and the bullets will only fire in a semicircle.
- The rocket can also be reflected with the last shot from the Finished Gun, presumably also being able to be reflected by Casey with the right timing.
- If the player has Black Hole Gun, it can effectively negate all of the Dragun's attacks, as well as preventing knives from spawning. This is most effective combined with beam weapons, as they are not affected by the black hole.
- Having Clone and dying on the last frame when you kill him soft-locks the game and you cannot continue the run.
- Having Daruma here is useful, as dodging in the second phase allows the player to blank most of the rest of the attack away.
- Positioning yourself behind Space Friend and Sprun in the second phase can allow it to block bullets and safely stay stationary for the entire phase.
- Running out of ammo with the Directional Pad and standing behind the chest spawned allows you to safely stand still and block all of the bullets.
- The Dragun's heart can still be damaged by the Baby Good Shelleton's laser even before it's exposed.
Unlocks
Dragunfire and
Gun Soul when killed for the first time.
Old Knight's Flask when killed five times.
Ancient Hero's Bandana and
Cobalt Hammer when killed ten times.
Blasphemy (for other characters) when killed as The Bullet.
Battery Bullets (for other characters) when killed as The Robot.
The Fat Line when killed as The Paradox.
Bait Launcher when killed with Beastmode active.
Gunther when killed with the Sorceress's blessing active.
Chaos Bullets when killed with Challenge Mode active.
Crisis Stone when killed with Turbo Mode active.
Sunlight Javelin if killed with a companion.
Turtle Problem if killed while having Super Space Turtle.
Grey Mauser when killed five times as part of Frifle and the Grey Mauser's hunting quests. It's the very last hunting quest, and kills are only counted after all other quests have previously been completed and it is then active.
Holey Grail, when killing the Advanced Dragun.
- Though not direct unlocks, killing the Dragun allows the Sorceress, Tonic, and Bowler to appear trapped in Cells in the Gungeon after its defeat.
Other Appearances
- The High Dragun appears in the animated launch trailer for Enter the Gungeon.
- The High Dragun is featured prominently in key art for the Advanced Gungeons & Draguns Update, illustrated by Max Grecke.
- The sleeve for the 2022 special edition vinyl release of the Enter the Gungeon soundtrack includes an illustration of the High Dragun by artist Joseph Harmon.
- The High Dragun also appears in the pop-up diorama inside of the sleeve, again illustrated by Joseph Harmon.
- The song ENTER THE GUNGEON on the Enter the Gungeon soundtrack begins with the line "By BEHOLSTER eye DRAGUN tooth"[1]
Unused and Cut Content
- On 22/11/2018, Dodge Roll lead artist Joe Harty posted an unused Dragun animation to Twitter.[2] This animation was fairly rudimentary, with the Dragun wiggling its arms and neck in an unnatural way.
Associated Items
Item | Relevant Text | Notes |
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"Carved from a fang of a High Dragun, this casing is the only material strong enough to jacket Planar Lead." |
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"The Dragunfire was forged deep in the heart of the Gungeon, crafted to emulate the wrath of the beast from which it takes its name." |
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None |
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"The legendary hero felled the beast at the heart of the Gungeon with five rounds." |
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"Though the Aimless Knight never needed to reload, even his prodigious skill was not enough to best the beast that lies at the base of the Gungeon." |
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None |
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Notes
- After defeating the Dragun, its body will disintegrate into a skeleton. Its skull will drop onto the platform where the character stands, and the spine will form a bridge to the Aimless Void which houses the Gun That Can Kill The Past.
- Shooting the skull until it breaks will drop the Obsidian Shell Casing, used to craft the Bullet That Can Kill The Past.
- Once the player enters the Aimless Void, it's impossible to go back, so the player has to be careful to get Bullet That Can Kill The Past before they enter, if they need it.
- If the player has Wax Wings, Jetpack, Ring of Ethereal Form, or another item that allows the player to fly and attempts to fly behind the Dragun, he will send down a wall of bullets that forces the player back towards the bottom half of the arena. This will happen regardless of whether the Dragun is actively doing an attack or not.
- If the player has Challenge Mode active, the Dragun will always have Dragun Rage and High Stress active, which makes the Dragun much more difficult.
- If the player has accumulated Curse, the knives thrown by the Dragun can be Jammed.
- The hallway to the Dragun makes the vision zoom away from the player. If the player stops only a few steps from the animation, they can teleport into another room, keeping the vision zoomed out for an advantage.
- The rocket he fires can be hit back with Casey, though it won't actually do any damage.
- With Bloodied Scarf, the player can retreat off screen by dodge rolling downward at the corridor leading to the arena, which grants immunity to some attacks.
- Any Items that are left in the Dragun's boss room will not be stolen.
Trivia
- The High Dragun's Ammonomicon image is a reference to Smaug from The Hobbit.
- The High Dragun hides in a mountain of shell casing (or the game's currency), similar to Smaug hiding in a mountain of treasure.
- The High Dragun can be seen resting atop the Gungeon on the title screen.
- However, in-game, he is in the Forge, the lowest level of the Gungeon.
- When summoning the Dragun via a console or mods, killing it will softlock the game.
Bugs
- Approaching the High Dragun's room to the point where the camera zooms out and warping away will result in the camera continuing to stay zoomed out.
Video
Battle with commentary
Battle without commentary
Gallery
- The High Dragun in key art for AG&D, by Max Grecke
- The High Dragun on the sleeve of the 2022 special edition soundtrack vinyl. Illustration by Joseph Harmon.
See also
Language | Name | Meaning |
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Portugese | Grão-Dragarma | |
Polish | Wielka Giwerna | Great Dragun Giwerna is a portmanteau of the words giwera (meaning gun) and wiwerna (meaning wyvern). |
References
- ↑ https://doseonesite.tumblr.com/post/142852316812/thank-you-gungeoneers-for-so-much
- ↑ 2.0 2.1 "I'm going through old gifs this Thanksgiving. I don't know what I was thinking with this." (Gif attached)- Joe Harty in a Twitter Post