Angry Bullets

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Angry Bullets
Angry Bullets.png
Statistics
ETG
XTG
Type:
Passive
Quality:
C Quality Item.png
A Quality Item.png
Sell Creep Price:
21 Money.png
Stacks:
No
Unlock Method:
Purchase from Ox and Cadence for 8 Hegemony Credit.png.
Ammonomicon Entry
Hungry For More
Hitting an enemy has a chance to refire the projectile at a nearby enemy.
These bullets are imbued with the white-hot rage of Kaliber herself.
Item ID:
323
Int Name:
Angry Bullets
Object Name:
CrazyBullets
Sprite Name:
angry_bullets
Code Class:
ModifyProjectileOn
EnemyImpact

Angry Bullets is a passive item and bullet upgrade in Enter the Gungeon and Exit the Gungeon.

Effects

  • Bullets that hit enemies will bounce off them into a random direction.
    • Reflected bullets can trigger the same effect.
    • Reflected bullets deal half of the original bullet's damage.
    • Piercing weapons will always reflect at nearby enemies, or randomly if no enemies are nearby.

Synergies ETG

Item Interactions

  • Hyper Light Blaster.png Hyper Light Blaster - Shots from the Hyper Light Blaster will be immediately destroyed upon impacting an enemy, and will not rebound.

Notes

  • Beam guns will be deflected at a random angle upon hitting an enemy.
  • Most explosive weapons will not explode upon contact with an enemy. Because of this, it is advisable to drop Angry Bullets during a fight if you intend on using explosive weapons during that fight.
    • An exception to this is Void Core Cannon, whose projectiles will still explode even with Angry Bullets.
  • Angry Bullets work well with the Railgun, allowing it to easily clear rooms.
  • Angry Bullets also work well with Cat Claw, allowing shots to strike multiple targets due to the homing nature of the rounds; even striking the same target multiple times in some instances.
  • Magic Lamp can hit large bosses multiple times, allowing for the genie effect to trigger much more often.
  • Quad Laser's projectile moves extremely slowly, allowing it to strike enemies multiple times, and creating a near stationary barrier that enemies can be lured into.

See also