Blockner

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Blockner
Blockner.png
Statistics and Information
Health: 1200
Location: Black Powder Mine
Dialogue: Blockner/Dialogue
Aliases: Betrayer

Manfreds Rival (Internal)
Shieldmet (Internal)

Ammonomicon Entry

Ammonomicon Blockner.png

The Betrayer
Formerly Ser Blockner, this traitorous rat betrayed his friend and sought glory alone in the Gungeon.

Known for using shields and expressing a casual disdain for all dodge rolls. Eventually met his end at the hands of one of Ser Manuel's pupils, ending the debate once and for all. Bored with the afterlife, he occasionally roams the shifting halls of the Gungeon as a spirit of recreational vengeance.

Drunkard face.png Drunkard Dialogue:
"Ser Manuel has rejoined us, I see.
...and... his insufferable friend.
"

Blockner is an NPC and secret boss in Enter the Gungeon who can be first encountered in the Black Powder Mine. He is Ser Manuels old partner from when they entered the Gungeon seeking the Gun That Can Kill The Past. Blockner betrayed Manuel and killed him, transforming him into a ghost. In order to get to Blockner, the player must find the secret room in the Halls of Knowledge and pick up Old Knight's Helm and Old Knight's Shield. After defeating Ser Manuel, if spoken to, he will inform the player about Blockners betrayal. Blockner will then appear in the Black Powder Mine, along with two Gun Nuts as bodyguards.

After defeating Blockner, he will show up (in ghost form) in The Breach as an NPC. Speaking to Ser Manuel in the Hall of Knowledge unlocks Betrayer's Shield and Badge.

Behavior

Blockner spawns with two Gun Nuts aiding him. He has a few attacks:

  • Slowly walks towards the player, rapidly firing bullets.
  • Fires a wide spread of bullets like a Gun Nut, along with four smaller arrows of bullets.
  • Fires bullets in all directions in a shield shape while firing a spinning cross shape of bullets toward the player.

As A Miniboss

Blockner's Ghost
Blockner's Ghost.png
Statistics and Information
Health:
1 O 2 A 3 4/R 5/6
450 599.99 585 749.97 720 832.5 945
Ammonomicon Entry

Ammonomicon Blockner's Ghost.png

The Betrayer
Formerly Ser Blockner, this traitorous rat betrayed his friend and sought glory alone in the Gungeon.

Known for using shields and expressing a casual disdain for all dodge rolls. Eventually met his end at the hands of one of Ser Manuel's pupils, ending the debate once and for all. Bored with the afterlife, he occasionally roams the shifting halls of the Gungeon as a spirit of recreational vengeance.

Drunkard face.png Drunkard Dialogue:
"Looks like Manny bored ol' Blockner into a vengeful spirit."

After being slain in the Black Powder Mine, Blockners ghost can appear as a miniboss throughout the Gungeon. The rematch against Blockners vengeful spirit is mostly the same as when he was alive, but with a few minor differences.

  • Blockner no longer spawns alongside two Gun Nuts, leaving him alone against the player.
  • Alongside all his attacks, he gains a new attack in which he summons five shield shaped bullets. Four of them quickly move to each corner of the room while one stays around Blockner, they don't move and later on disappear.
  • When he fires bullets in all directions taking the shape of a shield, he fires two spinning cross bullets at the player.

Defeating Blockners ghost drops several pickups and can drop a chest.

Notes

  • Blockner wields the Betrayer's Shield.
  • His name being "Blockner" is likely a pun on his affinity with shields, as a shield is used to *block* blows. This is relevant to his skepticism of Ser Manuels dodge roll technique.
  • Blockners living form is considered a real boss rather than a miniboss, meaning that he will reward the player with an item pedestal upon defeat, and the Master Round for the Black Powder Mine if defeated flawlessly and the Master Round has not already been obtained from the main boss of the floor.
    • If the Master Round for the floor is obtained this way, it cannot drop from the main boss.
  • Blockners miniboss arena is not marked on the map, however it will either have a rounded rectangle shape like the arena of the Shadow Magician, or a distinctive shield-shaped layout unique to Blockner. If the player gains a map of the floor early from a Map, the Cartographer's Ring or the Gungeon Blueprint, it is possible to spot Blockners miniboss room based on its shape alone, giving time to prepare.
  • Blockners ghost can appear as a miniboss later on in the same run where he was initially killed.
    • Whether or not Blockners living form was jammed has no bearing on if his ghostly form will be jammed later in the run.
  • If properly timed and the player is wielding Casey, Blockner's ghost can be killed almost immediately by his own shield attack. The player must hit him with a fully charged strike immediately as his shields begin to divide across the room; doing so will parry most of them into him before they have a chance to disperse. The same thing can happen when using the Finished Gun.

Trivia

  • Ser Manuel has a line where he mentions the moments after being killed by Blockner. He says he was inside a chest and from that moment on, he was a ghost. This might be a reference to coop chests that revive players, meaning that the dead player becomes a ghost after their death, and the chest has to be opened by their ally to come back to the physical plane. Since Manuel had to get out by himself, he remains as a ghost. The reasons for Blockner being a ghost and not respawning are unknown.

Gallery

See also