Sixth Chamber

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Sixth Chamber
Sixth Chamber.png
Statistics
Type: Passive
Quality: A Quality Item.png
Sell Price: 41 Money.png
Unlock: Defeat a Jammed Boss.
Ammonomicon Entry
Blessing Of The God,Kaliber
Feeds upon curse.

One of three artifacts that led to the creation of the Jammed. As their curses grow louder, Kaliber smiles upon the bearer of this portentous omen.

Sixth Chamber is a passive item in Enter the Gungeon.

Effects

  • Reduces the cooldown of active items by 5% per point of Curse up to a maximum of 50%.
    • This cooldown reduction stacks with the effects of Coolness, but is still capped to a 50% reduction even when combined.
  • Inverts the negative effect of Curse upon room drops, causing each point of Curse to make room drops more common.
    • This effect stacks with the room drop chance increase of Coolness, but is twice as powerful (i.e, while Sixth Chamber is held, each point of Curse has the equivalent effect of two points of Coolness on room drop rates).
  • Increases curse by 2.

Notes

  • This item can be purchased from Cursula, and doing so is more beneficial than any other means of obtaining the item. Because Cursula gives 2.5 Curse every time an item is purchased, buying the Sixth Chamber from her results in it gaining a substantial boost in initial power.
  • Synergy.png Hellhole - If the player has Singularity, Singularity spawns a hell portal that sucks enemies in and deals high damage.
  • Synergy.png Just Like The Real Thing - If the player also has Shotgrub, Shotgrub's bullets will behave like those of the Shotgrub enemy, splitting into wavy bullets upon hitting a wall or enemy.
  • Synergy.png Pitch Perfect - If the player has Pitchfork, the Pitchfork fires green fireballs that set enemies permanently aflame.
  • It is sufficient to kill just one jammed Trigger Twin in order to unlock the item. Killing minibosses, such as Fuselier, while they're jammed, will also unlock the item.
  • Outside of room clear rewards, this item does not negate the other effects of curse. Jammed enemies will spawn at the rate of your current curse, mimic chances will be increased, and so forth.
  • With the Sixth Chamber equipped, the exact formula for room drops is (1+[coolness]+ 2x[curse])%.
  • Despite having similar effects to the Coolness stat, the Sixth Chamber has no effect on chest fuse chances or the Vorpal Gun crit chance.
  • It is a common misconception that the Sixth Chamber modifies the players Coolness, but this is not the case, as it interacts with the item cooldown and loot drop systems directly.

Trivia

  • UnusedSynergy.png Unused: Blastin’ Heck - If the player has Heck Blaster, it causes an unknown effect.
  • The appearance of the item is a reference to the number 666, identified as "the number of the beast" in the Book of Revelations of the Christian Bible and widely associated with evil and the devil.
  • The item is also a reference to the sixth chamber within the game, Bullet Hell.
  • Defeating the Paradox Lich from the Gunslinger's past counts as a Jammed boss for the purpose of unlocking this item.
  • Defeating the High Dragun while it is jammed will only unlock this item so long as the Advanced Dragun fight is not triggered.

See also