Rate of Fire
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Rate of Fire is a Stat in Enter the Gungeon which controls how fast the player is able to shoot Guns. While it is most noticeable with Automatic style weapons, all weapon types are affected. For Beam style weapons, Rate of Fire serves as a second damage multiplier (For example, having 1.5 Rate of Fire results in all beams gaining +50% damage) as beams have no cooldown between segments. Rate of Fire also controls how fast Beam weapons consume ammo.
The default Rate of Fire for all Gungeoneers is 1. Since Rate of Fire acts as a multiplier, 1 is equivalent to 100%.
Modifiers
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Synergies
- Breakfast Club - Increases rate of fire by 60% while the Wind-Up Gun is held.
- Fear the Old Blood - Increases rate of fire by 20% while the Trick Gun is held.
- Starburst Fire - Increases rate of fire by 100% while The Emperor or the Laser Rifle are held.
- BEES - Decreases rate of fire by 34% while the Bee Hive is held.
- Buckle Up - Continually moving with the Gungine increases rate of fire by 100% so long as the Gungine is held.
- Mmmmmmmmm MMMMmm! - Increases rate of fire by 25% while the M1, M1911, or M16 are held.
- Regular Old Guns - Quadruples rate of fire while the AK-47 or Regular Shotgun are held.
- Sleuth Out - Decreases rate of fire by 20% while the 38 Special is held.
- Liches Get Stitches - Increases rate of fire by 100% for a short time after killing an enemy.
- what engine do you use - Decreases rate of fire by 80% while holding the Gungine.
Notes
- Rate of Fire works as a direct multiplier to the cooldown time of each gun. For example, a Rate of Fire of 1.2 (+20%) results in gun cooldowns being multiplied by 0.8, or reduced to 80%.